AI Insights · Timothy · July 2021
Top 5 Casual Games on Android in Central America, Q2 2021
In Q2 2021, the top 5 casual games on Android in Central America showed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance.
In Q2 2021, the top 5 casual games on the Android platform in Central America exhibited varying trends in weekly downloads, revenue, and active users. These insights, sourced from Sensor Tower, provide a comprehensive look at how each game performed throughout the quarter.
Crash Bandicoot: On the Run! saw a noticeable decline in weekly downloads from 608K in late March to around 32K by the end of June. Its weekly revenue also experienced a downward trend, starting at approximately $11K and decreasing to around $824. Active users for the game dropped from over 2.1M to about 302K during the same period.
Among Us had relatively stable weekly downloads, fluctuating around the 150K mark. The game's revenue varied, peaking at $1.7K in the week of June 21. Active users showed a slight decline from 1.1M in late March to around 544K at the end of June.
My Talking Tom Friends maintained consistent weekly downloads, averaging around 130K to 150K. Revenue remained steady, with occasional peaks, like $540 in early June. The game retained a robust active user base, growing from 1.8M to nearly 2M throughout the quarter.
Candy Crush Saga demonstrated strong weekly downloads, hovering around 130K to 150K. Revenue was stable, ranging between $25K to $32K. Active users for the game stayed around the 2M mark, showing slight fluctuations but overall stability.
Pou experienced consistent weekly downloads, with minor fluctuations around the 120K to 140K range. Its revenue remained steady, averaging around $220 to $300. The game’s active user base showed significant growth, increasing from approximately 4.7M to over 5.3M by the end of June.
For more detailed insights and data, visit Sensor Tower.